Monday, 13 January 2014

HA2 Task 3 – Graphic Types

Create a report that explores these five different types of computer game graphics:

PIXEL ART
CONCEPT ART
TEXTURE ART
BACKGROUND GRAPHICS
PRINT MEDIA ART

Choose a wide range of examples and remember that you are trying to describe and explain your findings. Illustrate as required and remember to cite any sources you have used in your research, both written and visual.


Pixel art is a raster type of image that is created using pixels that you can clearly see. Alot of retro games are pixel art as they were easy to run on the older systems. Alot of games like Mario. Legend of zelda and pokemon were created on this.

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Pokemon Red/Blue was created using this. Being created in 1995 on the Gameboy meant that the visuals on this game were extremely limited, therefore this was the main way that this could be created.


Concept art is the basics of the game creeated first before anything else. The concept art is of weapons and the character usually and is hand drawn, it is then later translated into being created digitally.




The concept art of this is of the main character. As the characters looks can differ, the artist had to show what the character may look like with different examples. And also the art shows off some of the parts of the game like the clothing and the stances.

Texture art is art that has a certain  form of texture to it, for instance grass may be texture art or the art that is actually on a rock.



The texture art for this game is of a box, also as you can see the texture of it is shown in a way that it has to fold together. Thus makes it easy for the art to be placed onto it.


The background graphics in games usually come in the form of skyboxes or similar pieces of work. They are very simple and are just there so that it gives the place some background.

GTA V timelapse video shows off game graphics from a different perspective

This is in Grand Theft Auto V. The background of this image in particular is a sunset and it animates so that it makes it seem like time is going by. It also has a mountain range in the background, however this later renders into the game and is an actual asset in the game.



Print Media art is usually the box cover to the game. It is important because it is the first thing that a person will see when they are going to purchase the game.They will usually be colourful and they make the game standout alot.




In borderlands it uses the 'phyco' in the game as this is the thing that is predominantly known in the game and is seen alot. Therefore it makes sense to put it on there. Also the art is very colourful and stands out from the rest of it.


http://www.411mania.com/games/columns/121496/Retronomicon-11.11.09:-Pok%C3%A9mon-Red-Blue.htm
http://img.neoseeker.com/v_concept_art.php?caid=4691
http://melvinart.blogspot.co.uk/2010_09_01_archive.html
https://blog.2k.com/index.php/home/single/borderlands-2-box-art-and-special-editions-revealed

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